Paladin

The Paladins of Generica are an order of ten magically empowered knights sword to the service of the King Bergamot of Generica.

The Paladins serve to protect the ever-expanding kingdom from external threats. They gain fabulous secret powers from ten concepts and to advise the King on matters of justice tied to each individual concept.

The current Paladins are: While each of the Paladins are experts in combat and their respective fields, it is also said they are also very clever eccentric polymaths- as adept with their minds as they are their sharp blades or equally keen tongues. There are tales of them testing the wits of others by putting on elaborate acts where they convincingly come off as ill-disciplined buffoons. Anyone who has taken their bait has looked far more the fool afterwards. Interestingly, nobody seems to oppose the paladins, for as much as their power intimidates, they radiate compassion and diplomacy and only use force as a last resort. The group has a much referenced CODE OF HONOR which has never been read fully by anyone not in the circle of knights.
 * Sir Beardsley The Explorer, Paladin of Curiosity
 * Sir Beautyman, The Peacemaker, Paladin of Diplomacy
 * Sir Cabot The Pure, Paladin of Equity
 * Sir Fingal The Cultured, Paladin of Expression
 * Sir Krasker The Farseer, Paladin of Transcendence
 * Sir Lembach The Engineer, Paladin of Ingenuity
 * Sir Mitchell The Enforcer, Paladin of Justice
 * Sir Rowsdower The Untamed, Paladin of Integrity
 * Sir Baydoul The Lorekeeper, Paladin of Sagacity
 * Sir Smolkin The Janitor, Paladin of Humility

The process by which the Paladins are selected is a shrouded in mystery, but they have been known to train apprentices or pages. Whether these are candidates to replace them or merely privileged retainers is unknown. What is known is that have never been more, or less, than ten paladins. There is much speculation and whispering among the populace about the significance of this.